How to Play Glückshaus: The History and Rules of the Renaissance Dice Game

A handcrafted wooden Glückshaus (House of Fortune) board with numbered fields for a Renaissance dice game

Walk into a sixteenth-century German tavern and you might find a small painted board, a fistful of coins, and two dice clattering across the table. The game was Glückshaus — the “House of Fortune” — and it asked almost nothing of a player except a little luck and a coin to wager. It is one of the easiest historical games to learn, which is exactly why it filled taverns, market squares, and fair booths for generations. Here is where it came from, and how to play it tonight with two dice and some spare change.

What is Glückshaus?

Glückshaus (roughly “lucky house” or “house of fortune”) is a betting game for two or more players. You roll two dice, add them together, and either pay a coin into a numbered space on the board or collect the coins already sitting there. That is the whole engine. There is no strategy to speak of — Glückshaus is a game of pure chance, a way to pass a coin around a table and let fortune decide where it lands. That simplicity is the point: it was tavern entertainment, not a duel of wits like chess.

A Renaissance game of the tavern and the fair

Glückshaus belongs to the German-speaking lands of the Renaissance. It is generally traced to Germany around the turn of the sixteenth century and spread across Europe over the following decades. It became closely associated with the Landsknechte, the mercenary soldiers of the era, who were famously fond of dice and gambling of every kind.

A note on honesty: precise first dates for folk gambling games are slippery, because they lived on tavern tables and painted boards rather than in official records, and sources place the game’s beginnings anywhere from the late 1400s to the 1500s. What is well documented is that it was a popular, widespread gambling pastime of the German Renaissance. The tidy standard board most people use today — the neat arrangement of numbered “houses” — was reconstructed and popularized in the twentieth century by the German game historian Erwin Glonnegger, who did much to bring old European folk games back to the table. So the modern version is a faithful revival of a Renaissance game, tuned up by a careful historian, rather than a set of rules copied word-for-word from a single old manuscript.

The board: a little house of numbers

The board is laid out like the rooms of a house, with a space for nearly every total you can roll on two dice: 2, 3, 5, 6, 7, 8, 9, 10, 11, and 12. You read that correctly — traditional Glückshaus boards leave out the 4. Why the four is missing has never been clearly settled; it is simply a consistent quirk of the historical design, and boards have been made this way for centuries. Three of the houses are special and usually carry a little picture: the 7 is the Wedding (Hochzeit), the 2 is the Lucky Pig (Sau), and the 12 is the King (König).

What you need

  • A Glückshaus board — or any surface with the numbers 2, 3, 5, 6, 7, 8, 9, 10, 11, and 12 marked out.
  • Two six-sided dice.
  • A pile of small coins, tokens, beans, or chips. Give each player their own stack, and keep the wagered coins on the board.
  • Two or more players — it happily takes a whole crowd, which is what makes it a perfect table game.

How to play

On your turn, roll both dice and add them together. Find that number’s house on the board, and then:

  • If the house is empty, place one of your coins on it.
  • If the house already has a coin (or coins) on it, take them — they are yours to keep.

Then play passes to the next person. Coins flow onto the board and off again as the dice rise and fall. Most of the ten houses work exactly this way; all the drama comes from the three special ones.

The three special houses

7 — the Wedding (Hochzeit). Seven is the most common total you can roll with two dice, and this house is the board’s growing jackpot. Whenever anyone rolls a 7, they always place a coin on the Wedding — you can never take from it during normal play. The wedding gift only ever grows.

2 — the Lucky Pig (Sau). Rolling snake-eyes is the lucky break. In the common version, whoever rolls a 2 sweeps up every coin on the board except the pile sitting on the Wedding.

12 — the King (König). Roll boxcars and you are crowned: the King collects everything on the board. Whether the King also empties the Wedding pot is one of the rules that genuinely varies between reconstructions, so agree with your table before you start — does the King take the wedding gift too, or leave it for the next lucky roll?

Winning and ending the game

Because it is a gambling game, Glückshaus has no fixed finish line. The usual ways to wrap up a session: play until one player runs out of coins to wager, until an agreed number of rounds have passed, or simply until everyone decides to cash out — and whoever has the most coins in front of them wins. It is the kind of game you can start on a whim and stop the moment the ale runs low.

Why it still belongs on the faire table

Glückshaus is one of the best games to bring to a renaissance faire, a game night, or a family gathering precisely because it is so welcoming. There is nothing to memorize, no edge for the seasoned player, and a five-year-old and a grandparent face exactly the same odds. It invites a crowd, it rewards a little theatrical groaning when someone else rolls the Pig, and it simply looks wonderful — a painted wooden house of numbers with coins scattered across it is as much a centerpiece as a game.

Our handcrafted Glückshaus board is built for exactly that: a sturdy, good-looking “House of Fortune” you can hand across a table for years, and set out at a booth or a feast to draw a crowd in seconds.


Bring a little Renaissance luck to your table — explore our handcrafted Glückshaus (House of Fortune) board at Ancient.Games.